Film
The first AI tool that gives a director something to direct.
Block the camera and the cast in 3D. See the shot render.
How film teams use Intangible.
Previs
Previs
Storyboarding
Storyboarding
Final Shots
Final Shots
VFX & Post Vis
VFX & Post Vis
Production Design
Production Design
Stylized Animation
Stylized Animation
Prompt roulette ends here.
Camera, blocking, and continuity are the direction a prompt can't give. And no director, DP, or stunt coordinator was ever going to learn Unreal to get it.
Direct the camera and the cast, like you're on set.
Achieve continuity in 3D scenes with camera movement control, posing the cast, and animating with Luma, Kling, or Seedance.
Why filmmakers choose Intangible.
| Generic AI video tools | Traditional VFX pipeline | Pre-vis software | Intangible | |
|---|---|---|---|---|
| Direction model | Prompt iteration | Manual blocking | Manual camera | Camera placement |
| Time per shot | Many takes, random | Days to weeks | Hours, no render | First-try, intended |
| Pipeline fit | Standalone | In pipeline | In pipeline | In via Luma/Kling/Veo, out to Unreal |
| Camera continuity | Drifts across cuts | Held manually | Held in scene | Held by the camera |