Deeptech
Bring your machine to life before you build it.
Import your CAD. Plot mission paths. Win customers and funding by showing.
How deep tech teams use Intangible.
Defense
Defense
Exploration
Exploration
Aerospace
Aerospace
Wearables
Wearables
Private
Private
Robotics
Robotics
Your iconic shot shouldn't take weeks.
Fundraising with six month old renders of a machine that doesn't exist yet is painstakingly difficult. Generic AI, grinding in Unreal, or paying an agency $100K to rebuild it was yesterday's problem.
Your mission's CAD, in 3D.
Import the CAD. Bind your references. Direct the camera. Swap the model. Get multiple variations of the same scene in minutes.
Why deeptech teams choose Intangible.
| AutoCAD / Unreal Engine | External studio | Generic AI tool | In-house team | Intangible | |
|---|---|---|---|---|---|
| Direction | Manual modeling | Outsourced | Prompting | By hand | 3D scene + camera |
| Time per iteration | Weeks, engineering-first | 6 to 8 weeks | Minutes, hallucinated | Days, capacity-limited | Minutes, faithful |
| Cost per render | License + specialist team | $50K to $200K | $30 to $60/mo | Headcount cost | Flat fee, unlimited renders |
| Fidelity | Production-grade, engineering-first | High, manual | Hallucinates geometry | High, manual | Held by reference |
| IP risk | In-house, contained | CAD leaves the building | Trained on uploads | Internal | CAD stays in |
| Self-serve | Specialist-only, production-slow | No | Yes | No | Yes |